3D artwork created for the marketing team of Assassin's Creed Liberation, Ubisoft.
The concept was done by others, I adapted it with Christopher Dormoy to fit marketing needs.
I worked in max and Vray for the 3D part, comp and paint in photoshop. I did the posing of the character, I created the background using game assets that I uprezed (model and shaders), and I did the lighting and rendering.The roof in the front was originally modeled and textured by Jessica Larivé.
The character was designed by the game team, but I worked on this highrez version of it, along with other people, as retopology, textures and shaders.